PlayCanvas is an open source 3D game engine / interactive 3D application engine alongside a proprietary cloud-hosted creation platform that allows for simultaneous editing of multiple computers via a browser-based interface. It runs in modern browsers that support WebGL, including Mozilla Firefox and Google Chrome. The engine is capable of rigid-body physics simulation, handling three-dimensional audio and 3D animations. PlayCanvas has gained the support of ARM, Activision and Mozilla. The PlayCanvas engine was open-sourced on June 4, 2014.

The PlayCanvas platform has collaborative real-time The engine supports the WebGL 1.0 and 2.0 standard to produce GPU accelerated 3D graphics and allows for scripting via the JavaScript programming language. Projects can be distributed via an URL, web link or packaged in native wrappers, eg for Android, using CocoonJS or for Steam using Electron, and many other options and platforms.

Various companies use PlayCanvas in projects of different disciplines of interactive 3D content in the web. Disney created an educational game for Hour of Code based on its Moana movie. King published Shuffle Cats Mini has a launch title for Facebook Instant Games. TANX – massively multiplayer game of cartoon styled tanks. Miniclip published number of games on their web site. Mozilla collaborated with PlayCanvas team creating After the Flood demo for WebGL 2.0.

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